|
| |
Beginner's Guides - Click on the below images for more information and to download the FREE resources that accompany the books |
|
|
|
| |
 |
 |
Beginner’s Guide to Digital Painting in Photoshop: Volume 1
ISBN: 978-0-9551530-7-5 | Pages: 224
Beginner’s Guide to Digital Painting in Photoshop is a step-by-step guide that covers the fundamental aspects of this medium in an accessible and comprehensive fashion. Including chapters on composition, portraying emotion, and the basic Photoshop tools, this book will
prove an invaluable resource for anyone looking to take their first steps into the world of digital painting.
Read more >> |
|
 |
|
|
 |
|
Digital Painting Techniques - Click on the below images for more information and to download the FREE resources that accompany the books |
|
|
| |
 |
 |
Digital Painting Techniques: Volume 4
IISBN: 978-0-9568171-2-9 | Pages: 288
The successful Digital Painting Techniques series celebrates its fourth year by offering another
volume chocked full of advice, tips and techniques for digital artists...
Read more >> |
|
 |
|
|
| |
 |
 |
Digital Painting Techniques: Volume 3
ISBN: 978-0-9551530-6-8 | Pages: 288
The popular Digital Painting Techniques series returns for a third volume, bringing together another great collection of tips, tricks and advice from some of the world’s best digital artists...
Read more >> |
|
 |
|
|
| |
 |
 |
Digital Painting Techniques: Volume 2
ISBN: 978-0-9551530-1-3 | Pages: 288
Custom brushes, speed painting, characters and fantasy are just a few of the topics covered within. Digital Painting Techniques: Volume 2 contains a wealth of inspiration for any artist...
Read more >> |
|
 |
|
|
| |
 |
 |
Digital Painting Techniques: Volume 1
ISBN: 978-0-2405217-4-9 | Pages: 288
Digital Painting Techniques: Volume 1 offers a comprehensive cross-section of tips and techniques from some of the most accomplished digital artists in the industry today...
Read more >> |
|
 |
|
|
 |
| |
Standalone Books - Click on the below images for more information and to download the FREE resources that accompany the books |
|
|
| |
 |
 |
ZBrush Character Sculpting: Volume 1
ISBN:978-0-9551530-8-2| Pages: 240
ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 explores the features and tools on offer in this ground-breaking software...
Read more >> |
|
 |
|
|
|
| |
 |
 |
Photoshop for 3D Artist: Volume 1
ISBN: 978-0-9551530-3-7 | Pages: 224
Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D production pipeline...
Read more >> |
|
 |
|
|
| |
 |
 |
Crafting 3D Photorealism - Lighting Workflows in 3ds Max, mental ray and V-Ray
ISBN: 978-0-9568171-5-0 | Pages: 344 | Release Date: April 2013
In his latest book, Jamie Cardoso discusses how to perfect your lighting workflow and produce photorealistic 3D images. He covers various lighting conditions, while also looking at how shaders, textures and rendering tie-in to the overall workflow. With in-depth tutorials for V-Ray and mental ray,
this book is a goldmine of advice from one of the industry’s best architectural artists.
Read more >> |
|
 |
|
|
| |
 |
 |
3D Masterclass: The Swordmaster in 3ds Max and ZBrush - The ultimate guide to creating a low poly game character
ISBN: 978-0-9568171-7-4 | Pages: 200
3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden’s extensive experience.
Read more >> |
|
 |
|
|
 |
|
| |
Latest Releases - Click on the below images for more information about the individual books |
|
| |
 |
|
 |
|
 |
| |
The Swordmaster in 3ds Max and ZBrush
ISBN: 978-0-9568171-7-4 | Pages: 200 |
|
|
| |
Crafting 3D Photorealism
ISBN: 978-0-9568171-5-0 | Pages: 344 |
|
|
| |
Beginner's Guide to Creating Manga Art
ISBN:978-0-9568171-6-76 | Pages: 208 |
|
|
 |
Learn how to model, sculpt, unwrap, texture and render a low poly game character using an industry-standard workflow.
|
|
 |
Learn how to perfect your lighting workflow and produce 3D photorealistic images with the in-depth tutorials featured in these pages.
|
|
 |
An insight into the creation of manga art, focusing on coloring, drawing and designing characters using traditional and digital methods. |
|
|
|
|
|
|
|
 |
 |
 |
|
| |
|
|
|
| |
Contacts
General Enquiries | moc.latotd3@gnihsilbup
Acquisitions Editor – Jo Hargreaves | moc.latotd3@oj
Senior Graphic Designer – Chris Perrins | moc.latotd3@psirhc
Telephone
International | +44(0)1905 29764
Within the UK | 01905 29764
Studio Address
3DTotal.com Ltd
29 Foregate Street, Worcester, Worcestershire, WR1 1DS. UK |
|
 |
|
Copyright © 1999-2011 3DTotal.com Ltd. All Rights reserved
All products and websites created/published by 3DTotal.com Ltd, including www.3dtotal.com, www.shop.3dtotal.com, www.3dtotalpublishing.com, all physical books, eBooks, emags, video content, texture libraries and any future releases, may not be reproduced in any form or by any means without the prior written consent of the publisher. |
| |
 |
 |
|